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Volume 1, Issue 5 - - - - - - - - - - - - - - - - - - - - - - - July 10, 2004 Buffy
and Spike Dominate German Open By Carsten Freining (cfreining), WCA Co-Chair The German Open is over and with it the flair of family, good friends
coming over a long distance to show their skills in 3 tournaments. All ending
with the standard playoff to become the best player in Already on Friday Alain Sarti, Cathleen
Schulz and Christian Palmer arrived at our house. Early in the morning (
The first Tournament, the Pergamum
Prophecy/Angel’s Curse Sealed with 1 Starter and 1 Booster PP and 2
Boosters Angel’s Curse. But not the standard Sealed rules. No, we used
the boosters for a draft. This way everybody had a chance to get the only
cards he wanted to play. This was really amazing because it seemed everybody
could beat each other. It was a very close call for the first 4 spots to get
into the Multiplayer Final. At the end the finalists were Frank Josupeit, Christian Palmer, Alexandra Podzelny
and Michael Spalek. For the multiplayer final each
player got one The Wish Theme Deck and was allowed to reconstruct his deck
with the new cards. Even changing the main was allowed.
Result: 1. Alexandra
Podzelny 2. Christian
Palmer 3. Frank
Josupeit 4. Michael
Spalek The Extended tournament started right away. Most players played the
same deck as in standard, so we saw only few Virtual Cards being played. The
mostly played mains where Buffy and Spike. And Frank Josupeit,
the German Champion from 2003, ran his deck from last year with only few
changes and made clear why he was the champion last year. Without losing a
game he made it to the multiplayer Final. With one bye and 3 full wins after
that he collected important points towards the playoff. Even in the
Multiplayer Final he left the others (Alexandra Podzelny,
Manfred Sax and Christian Palmer) without a chance. Winning the title of the
Extended tournament. 1. Frank
Josupeit 2. Christian
Palmer 3. Manfred
Sax 4. Alexandra
Podzelny
1.
Frank Josupeit 2.
Sven Rammisch 3.
Cathleen Schulz 4.
Manfred Sax The Ranking after all 3 tournaments was: 1. Frank
Josupeit 287
TP, 33 Points 2. Christian
Palmer 198 TP, 24 Points 3. Manfred
Sax 193 TP, 22 Points 4.
Alexandra Podzelny 183 TP, 22
Points 5. Sven
Rammisch 157
TP, 20 Points 6. Michael
Spalek 147
TP, 17 Points 7. Cathleen
Schulz 143 TP, 15 Points 8. Katja Lang 105 TP, 11 Points 9.
Alain Sarti 110 TP, 10 Points 10. Heidi
Freining 33
TP, 6 Points (played only
the Sealed)
Frank Josupeit – Alexandra Podzelny Christian Palmer –
Manfred Sax Buffy against Buffy and Spike against Spike in the Semi Finals. Christian
Palmer won his game in a hard fight, while Frank made his first and only
mistake by not paying attention to the Bad Girls Episode Card. Alexandra had
it out and with Faith and Buffy out she won a fight against a human in play.
Both players didn’t pay attention at this moment that the Bad Girls
part 2 would come into play. And Alexandra defeated the Buffy main of Frank
in the next fight. In the same Conflict step Frank had to shuffle his Discard
pile to get a new Resource Step. This wouldn’t have happened with the
part 2 in play, because Alexandra couldn’t have started another fight.
So congratulations Alexandra, our new German Open Champion! From What I
Did on My Summer Vacation (Part 2) By
David Gerspach (dgjedi), WCA Co-Chair Wow! Summer certainly got off to a bang in In
Norwalk, California, John Bruno brought a group together and showed how evil
a Drusilla deck can be against the likes of Xander
the Zeppo (played by Gaeta),
Buffy (played by Geoff), Ghost Willow (played by Jennifer) and Willow (played
by Eric). Afterwards, John commented
that “…players are coming out, new players are joining and the game is fun
again.” No doubt in large part due to
the efforts of John and other Watchers and Judges putting these events
together. In At
Origins we saw two tournaments played on successive nights. On Friday, Dave used Adam to keep Josh (Riley), Aly ( As
we move into July the Buffy CCG action heats up along with the
temperatures. More tournaments in By
the time you read this, John Bruno will likely have held his next tournament
at Comic Cult in And
of course that’s all a warm up for the big events to follow. There’s the San Diego ComicCon
from July 22 – 25, Wizard World Chicago from August 13 – 15, Gen Con from
August 19 – 22 and more Buffy fun at a Mystery Camp in But
the biggest announcement is that the tournaments at Gen Con will comprise the
first ever Buffy CCG North American
Championship. The player
accumulating the most tournament points over the four days of tough, grueling
and varied tournament formats will be named the Buffy CCG 2004 North American
Champion. A historic event for the
game and one in which every player at Gen Con can say they took part. You
can continue to stay up to date on the latest news regarding past and future
tournaments by checking out the Tournament and Player Groups Forum. Slayer
Strategies By Dave
Gerspach (dgjedi), WCA Co-chair and Sean Jones, WCA
Member This month we promise you an
extended version of Slayer Strategies.
First up, if you haven’t tried
playing Mr. Trick, you might want to try some of the strategy seen employed
by Krista in The next series of strategies
deal with ways to enhance your card drawing ability. I’m sure you may have seen most or all of
these already, but they bear repeating as I’m sure you’ll see all of them
employed this summer. Here’s an annoying one that
you can use with any evil deck. It
requires that two of your locations in play are Band Candy Warehouse and the
Hospital. You place Drusilla at Band
Candy Warehouse and Chris Epps at the Hospital. Once in place, you can cycle this for three
new cards each turn. You fatigue
Drusilla to draw a card. Since she’s
at Band Candy Warehouse, she’s considered a minion. You fatigue Chris Epps to refresh
Drusilla. You can then fatigue
Drusilla and draw a second card. By
now you should have an action card you can live without. Discard it to refresh Chris Epps. Fatigue Chris Epps to refresh
Drusilla. One more time, fatigue
Drusilla and draw your third card this turn. Here’s any easy one many
people already employ. Once you use an
Empty Puppet Case, play Trading Clothing to discard it and then return two
Empty Puppet Cases to your hand. You then
attach both and use their effects. By
now you might have a second Trading Clothing.
You can discard another fatigued Empty Puppet Case and return two
unused ones to you hand. You need to
have a few cards in your hand to discard for the Empty Puppet Case effects,
but you can cycle quite a few cards this way.
Giles, with his ability to get the first Puppet Case in play is
perfect for this strategy. Here’s a seldom used
strategy. Once you’ve attached Gone
Binary to a character, you obviously can fatigue that character to draw a
card. But you can also play Transpossession to move that skill to another refreshed
character and then use the ability to draw a second card. If you attach Gone Binary to a character at
the Football Field or Lair of the Master, you can start using this ability
right away. Jenny Calendar is another
good character to use with this strategy. One more tip this month. When you start a game and you’re the active
player first, does it make a difference if you start with Day or Night? There are rare occasions when you may want
to start with Night, but in general most players will pick Day. Why?
Two reasons. If you’re evil,
you won’t be able to play your supporting vampires until the Resource Step
where you can place them wherever you want.
You’ll want to be able to move them in turn 2. The other reason? Snow.
Just in case your opponent is packing Snow, you won’t be able to start
any fights or challenges until the turn following the end step of the next
Night turn. Which
will be Day. You’ll get one or
two turns to set your challenges and players and then you’ll be active on the
first turn in which play resumes. This
alone has decided the outcome of many games. That’s it for this month. I hope we’ve made up a little for the
extended absence. And if anyone has
any other Slayer Strategies they’d like to share, you can either post them or
leave me (dgjedi) a private message on the board. The next Newsletter
(Volume 1, Issue 6) will be released sometime in August, 2004.J All logos, characters, and
likenesses thereof are TM & © Twentieth Century Fox. All game mechanics
and card likenesses are © Score Entertainment. Use of these are without
permission and are not meant as a challenge to any copyright held. |